---
title: VMU Browser
slug: vmu-browser
icon: {"faIcon":"fa-solid fa-floppy-disk"}
docTags: 
createdAt: 2025-10-29T19:26:05.038Z
---

The **VMU Browser** app is a powerful virtual memory card and save management application, written specifically for the **VMUPro.&#x20;**&#x49;t allows you to easily manage your virtual memory cards and their contents, while using a familiar user interface that shows the save icons and context menus.

The **VMU Browser&#x20;**&#x61;pp is also able to transfer files between the **VMUPro&#x20;**&#x61;nd other VMUs through the Maple port at the top of the device, or exchange data wirelessly with other **VMUPro&#x20;**&#x64;evices!

## VMC List View

When you launch the VMU Browser, the application will scan your microSD card and list your stored Virtual Memory Cards (VMCs) in alphabetical order.

![](https://api.archbee.com/api/optimize/GjVHUwar2ANCw2SNu3OTh/F8BdwmEVSCemKpRVHUBRK-20251215-174732.png "List View - Click to zoom")

The VMUPro lets you create virtually unlimited VMCs. Each one is a full 200 blocks, which can be used like a regular Sega VMU on your Dreamcast. You can also create up to 99 channels per VMC, each channel being its own 200 block virtual VMU.

The VMUPro also lets you create a new VMC specific to each of your games.&#x20;
By reading the VMU graphics from games (**DisplayID**), or using software such as OpenMenu (**GameID**), the VMUPro can automatically detect which game you are playing, and load or create the appropriate VMC.&#x20;

See: \[[Setting Up OpenMenu](docId\:rzQEU70zKNyi6dZPYTDVk)], \[[Importing Saves](docId\:DPNpCe1i6GcLc5m3TU5rr)], \[[VMU2VMU](docId\:zYyQ1BKBmiRfmE7XD8O9z)]

Note: You can disable this feature if you like all of your saves all in one place. \[[Settings](docId:4G3X5T_toaMnRIwX3GUyu)]

As you scroll through the list, the footer area will show various details about the selected VMC, including the folder on your microSD, how many free blocks there are, the channel number (1-99) and whether or not it is mounted.

## VMC List Options

Pressing the **"Mode"&#x20;**&#x62;utton on this screen, will bring up the Virtual Memory Card Context Menu.

![](https://api.archbee.com/api/optimize/GjVHUwar2ANCw2SNu3OTh/F-mXnJMsYZ33N-dRTWIgz-20251215-184958.png "List Options -- Click to zoom")

The Context menu presents the following options:

- **Mount**
  Your Dreamcast will see this VMC when the VMUPro is docked in the controller. You can mount a new VMC before docking or while mounted by using the **Function Buttons**. See \[[Basic Usage](docId\:WGa-vJ3QF4QI-c9YQjrzU)].
- **New VMC**
  Creates a new generic, sequential VMC such as MemoryCard2, MemoryCard3, etc
  See \[[Importing Saves](docId\:DPNpCe1i6GcLc5m3TU5rr)] for details on creating your own entries.
- **New Channel**
  Creates a new, empty channel for the current VMC. For example "MySaves-2", "MySaves-3", etc.
- **Clone Channel**
  Creates a new channel, which is a clone of the selected channel.
- **Delete**
  Deletes the selected VMC and **optionally** and **ALL of its channels.&#x20;**&#x54;his is an **IRREVERSIBLE&#x20;**&#x61;ction!
- **VMU2VMU**
  Initiates the **VMU2VMU&#x20;**&#x74;ransfer to **RECEIVE&#x20;**&#x73;aves from another VMU connected via the Maple Bus Port. If the received file is recognised it will be placed in the correct VMC for that game, in the first channel with enough space. Afterwards, that VMC will be highlighted. See \[[VMU2VMU](docId\:zYyQ1BKBmiRfmE7XD8O9z)]

## VMC Contents View

When you press the **"A"&#x20;**&#x62;utton to select a Virtual Memory Card, you will be taken to the VMC Contents view. Here you can see the saves stored inside the Virtual Memory Card, as well as manage individual saves.



![](https://api.archbee.com/api/optimize/GjVHUwar2ANCw2SNu3OTh/Clmqn7jqdwH9MM4E6WHN3-20251215-190410.png "VMU Contents -- Click to zoom")

The VMC Contents view is comprised of the following elements:

- **The top toolbar**
  The top toolbar shows the name of the virtual memory card at the top left side, as well as the curretly selected channel at the top right side.
- **The contents view**
  The contents view displays the contents of the selected Virtual Memory Card and Channel. Each square represents a save file that can take up a number of blocks. The selected save is highlighted with a white rectangle. You can move the selection using the directional pad.
- **The selected information**
  The bottom of the view displays the number of blocks that the selected save occupies withing the Virtual Memory Card, as well as information about the file, such as the Save Name, Filename, Save Date etc.

To see the available actions for each file, press the **"A"&#x20;**&#x62;utton. A Context menu will pop up.

VMU Contents View - Context Menu



![](https://api.archbee.com/api/optimize/GjVHUwar2ANCw2SNu3OTh/QkkhsoiRBHEwUjARi709j-20251216-004426.png "Context Options -- Click to zoom")

The available options are described below:

- **View in EVMU / Play Game in VMU**
  Loads the VMC in the eVMU emulator, to present the contents in a classic timeless view
- **Copy**
  Copy the select save to the clipboard.
- **Cut**
  Cuts the selected save to the clipboard.
- **Paste**
  If there is a file copied or cut to the clipboard, the paste option transfers the save into the new VMC. You can copy between different VMCs.
  Cut will delete the save from the source VMC, while Copy does not.
- **Serial Send**
  Begins the transfer of the selected save file to another VMU connected through the Maple Bus Port. See \[[VMU2VMU](docId\:zYyQ1BKBmiRfmE7XD8O9z)]
- **Beam Transfer**
  Begins a wireless transfer of the selected save file to another **VMUPro (option will be available through a software update)**
- **Delete**
  Deletes the selected save file from the Virtual Memory Card. **This action is irreversible!**

VMU Contents View - Options Menu



When inside the **VMC Contents View,&#x20;**&#x79;ou can press the **"Mode"&#x20;**&#x62;utton to access the Options menu. This menu allows you to:



![](https://api.archbee.com/api/optimize/GjVHUwar2ANCw2SNu3OTh/jm5LLC9xYGZ9DhfGXUUWP-20251216-004902.png "Contents Options -- Click to zoom")

- **Switch Channel**
  Presents various options to switch to existing channels, or create new/cloned ones.
- **VMU2VMU**
  Initiates the **VMU2VMU&#x20;**&#x74;ransfer to **RECEIVE&#x20;**&#x73;aves from another VMU connected via the Maple Bus Port to the active Virtual Memory Card. See \[[VMU2VMU](docId\:zYyQ1BKBmiRfmE7XD8O9z)]

